![]() One of the most significant changes is the frog’s ability to move around a bit more. This sequel adds quite a bit of new concepts and play styles to the original formula. Your reflexes and short-term memory are put to the test in levels of gradually increasing difficulty. You and your frog fail if any ball should reach that endpoint. ![]() Your goal is to eliminate these balls before they travel along their path to the stage end point. ![]() Matching three or more of the same colored balls causes them to disappear. You control a stationary frog that can only spin in place and shoot colored balls into moving rows of other colored balls. Zuma’s Revenge, at its core, has the same basic game play as its predecessor. The focus here is ball-blasting action, and there’s plenty of that to be had. That’s about all you’ll get as far as a story goes. In Zuma’s Revenge, our friendly frog has washed onto an island where tiki gods are out to harm him for no good reason.
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